Thursday, 7 August 2014

Update 0.005

It's been long time since last update, so from now on, I hope it's going to be more often.

What's new in update 0.005

-some graphic designs
-name of locations has been changed
-experiance bar has been added
-2 new armor items added: Leater Boots and Old Helmet
-new marketplace with weaponshop and armorshop options
-village and kingdom storage has been edited
-5 new buildings with level up system (sawmill-at start level 1, weaponshop-at start level 1, armorshop-at start level 1, forge-at start level 0, arena--at start level 0). Construction panel will come with next update.
-there is a limit when buying armor and weapon. You can just see equipment, that is under or the same, as your level plus level of the shop.

Friday, 18 April 2014

Update 0.004

-level up system
-location changed to your current village
-renamed few villages

This was just routine update. Next one, is going to be much bigger.

Sunday, 13 April 2014

Update 0.003

Update 0.003 is out.

-Weapons damage has been fixed.
-Battle in arena (creature spawn has been fixed, but more is coming soon)
-Villages added - every kingdom has 5 villages (at start, when it growes could be more)...its not gonna be fully functional in update 0.003
-You can travel from village to village, but just in your kingdom. So basically, we can work where ever we want.
-New building Inn: You can visit in and regain stamina and health(Its temporary)
-In locations, you can now see village storage and kingdom storage can be seen, when you reach next rank in kingdom
-villages don't have a real name yet just village1 to village20, that we see the difference

Its been major update, so that is why we deleted your accounts. Database was update, so you need to register again. Thank you. Hope next update comes soon, with good addons!

Sunday, 30 March 2014

Test Update 0.002

Hello again. It's been a while, since last post, been very busy elsewhere.

Game has been launched for test, but let me reminde you, it's just test...real game, is going to be totaly different. So test update 0.002 is coming soon.

What's new in update 0.002:
-kingdom storage has been updated with the latest items
-added Spruce, Oak log and plank

I am really sorry, but I am really busy this month, so one update is expected in next month, after that, it's going to be more often.

For everyone, who tried  to register! Register should work now, it has been fixed. Let me know for any bugs!

Saturday, 15 March 2014

Graphic designe

Today, I worked on game designe. I am not good graphic designer, but still, its much better with this designe, then none.

Buy/Sell script has been finished, so now you can buy item for (item price + 20% tax) and sell it for what ever it's worth.

There is a limit, how much weapons we have. Basicly, we must first craft them and when it's finaly in kingdoms storage, trade can begin. Its kinda fun.

Resources/Items added for now, more coming soon, while game is still developing.
-Copper Ore
-Copper Ingot
-Tin Ore
-Tin Ingot
-Bronze Ingot
-Wood(its going to have diffrent name in the future)
-Dagger(can be crafted already)
-Sword(its in game but can't be forged yet)

+Coming soon
-Armor
-A lot of new weapons
-some ore

Since Kingdom has its own money, can now be seen in Kingdom storage. So every player in that kingdom can see progress of it's own kingdom.

It could take some time, till the new post, but its going to be worth it, so stay tuned for more news!

Wednesday, 12 March 2014

Kingdom storage, Equipment, Crafting, Trade with kingdom

Now we have kingdom storage, where you can see how much resources your kingdom have. The king of kingdom(its gonna be voted every now and then), can use them to upgrade kingdom.

Equipment has been added, so now you can buy  weapons, armor, and so on from Kingdom shop.

Crafting: as you know, you can mine diffrent ore, then smelt it into ingot and forge a weapon/armor.
So everything you do, goes to Kingdom storage and ofcourse you get payed for it. When weapon/armor is done you can buy it from the shop. So basicly you need to work together, to make kingdom strong and whealthy. Don't forget when you buy something from kingdom shop you pay (item price + 25% of tax), money goes to kingdom tresuary, when you sell item to kingdom, you just get price of item.

Monday, 10 March 2014

Added Stamina, Stat bar, Sawmill, Mine

Now let's continue. I added stamina to player, which mean, that when we go to work, earn some money, we lose stamina. Its generated every hour, so in 10 hours, we can work 10 times again. Stamina is set to 10 max, which mean, if we are offline for 11 hours, its going to be ten not eleven.

Next thing I added is character information. Basicly, it just shows you information about you character, on every site. Like how strong is your attack, defense, amount of coins, health bar and stamina bar and in what kingdom are you.

Today I added sawmill where you can work. That means, when you work you lose one stamina, but you earn for example 30 coins, plus kingdom(you chose it at start) gets one wood(at beginning...it changes later when you upgrade sawmill).

Same with mine, only that kingdom get ore. You can use resources for upgrading your kingdom. For example sawmill, mine, storage, ...

Jobs: There's going to be plenty of jobs for you in the game of lords. When you level up, you can upgrade your character and add more points to strength or intelligence. Which mean that with bigger strength/intelligence you unlock better jobs. Some jobs prefer strength, some intelligence and some both. So better job - better payment, simple as that. But even in unlocked jobs you get bigger payment if you have bigger strength/intelligence if the job require it, and of course kingdom get more resources for your work.